Monday 9 September 2013

3D Version Remade for Godzilla



The reboot of the previous film “Godzilla” which is based on a Japanese film released in 1998, while it is now going to be remade in 3D version in 2014 and is directed by Gareth Edwards. The castings of this film are Aaron Taylor Johnson acts Lieutenant Ford, Elizabeth Olsen acts Ford’s girl friend and Bryan Cranston acts Joe Brody. Legendary Pictures and Warner Bros. Pictures are the co-production of this film. The compendium of this film is an epic rebirth of Toho’s iconic, namely Godzilla which pits the world’s most famous monster against malevolent creatures bolstered by humanity’s scientific egoism.
 
The first thing of this film is the design of the Godzilla creature which is discussed by Edwards. He explained that the design groups reviewed all incarnations of Godzilla’s design for inspiration. They try to make a view to imagine the Godzilla as real creature. They think that it was real and seemed to have seen it from Toho before, so they are trying to remember it and draw it perfectly and make it so much realistic in this film. In this film, Godzilla is 60 meters high, while it is only 2.2 meters high in real world. In order to reproduce the destruction of the cityscapes in exquisite details in miniature and make the miniature look like realistic as well, these requirements like good lighting, good attention of the director, better angle, excellent type and perfect balance of the lights for filming are also needed to be focus on. In producing the film like this one, a faster camera speed with much more intense lighting than normal one is the main thing required of making special effects. All elements are not needed to present in the original shooting place such as radioactive flames which is spewed from Godzilla.
 
The designers and the animators of the film prepare picture continuity for each cut of making the special effects. Picture continuity may be marked as a pictorial script to show what appears in some places and the position of the camera as well. The filmmakers use this to decide the filming method. All the shootings almost take place inside the studio so that the filmmakers can create a variety of artificial environments which are not affected by natural conditions like light changes, wind, rain etc. In this film, Godzilla will be played by an actor wearing a monster suit which is quite heavy so that it is impossible to create the scenery that the monster moves quickly. In order to achieve these scenes, the filmmakers use the slower speed of camera which can create an illusion that Godzilla is moving quickly. Previously, combining the parts was done by hand and also using a machine which is called an optical footage. But in this film CGI technology will make every movement, every step of the film so realistic and so much adventure for viewers.
 

In this new animated era, in order to make this kind of film, Digital synthesis is the standard which is used to involve a scanner to generate digital data from the film and then use a computer to create desired image. Film recorder which is converted the digital data into film. Digital synthesis increases the number of elements dramatically which can be processed and the precision with that they can be rendered and can bring once-impossible technical feats. It was difficult to reproduce the movements into a miniature set or an actor in a monster suit. But now through the CGI technology it has become easier to create these scenes. Computer based production is mainly time- consuming and in the world of Japanese film, only a short time passes between a film’s completion. Now in Hollywood, computer graphics reign supreme, miniatures which were used in previous science fiction film successfully as it will do the same in this film.

Warner Bros. Pictures production always tries to make something different and deliver better than before. According to this rule, they will introduce a new invention to the viewers through this film. All the film lovers will enjoy it and the leading render firms will give them a big hand.

Usually an excellent movie like 3D/sci-fi and CG movies can’t be apart from the contributions made by the production company behind. In the meantime, we all know that each production company has huge render farms behind with top-level hardware specs. That is to say, the success of these movies can’t be apart from the help of render farm. It is for sure that the skill of artists is important for CG movie production, while render farm is much more important than it. Artists’ creation can’t be realized without render farm. What have mentioned above is true for Fox Renderfarm with good render farm software. We are not a production company, yet production companies all over the world can benefit from the render service we offer. It is our meaning to try our best to make contributions to the development of CGI.

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