Tuesday 30 July 2013

LEARN FROM CG/SCI-FI MOVIE: “TEARS OF STEEL” AND EXPERIENCE THE VISUAL AND EMOTIONAL JOURNEY OF ACTION AND ADVENTURE



CG industry is regarded as a Community for Designer. CG industry was founded to help Creative talent across the work to interact with each other. To share their work, and take benefit of latest industry news update and many more features. A computer-animated film commonly refers to feature films that have been computer-animated to appear three dimensional on a movie screen. Traditional 2D animated films are now done primarily with the help of computers. The technique to render realistic 3D computer graphics (CG), or 3D Computer-generated imagery (CGI), is unique to using computers to create movies.
In film, many techniques are used to set the mood. Establish scenes and convey the emotional state of the characters. Dialog, music and film techniques are all used for these reasons. In science fiction, film angles can help establish unreal situations and landscapes and establish characters. Camera angles can impart information about characters and scenes in subtle ways. There are movies that have been theatrically released .they are entirely computer-animated and rendered in 3D. These are sometimes referred to as CG films.
The latest CG/Sci-fi movie is Tears of Steel. It is a live-action/CGI short film produced by Ton Roosendaal. The film was made using new enhancements to the visual effects capabilities of Blender. A free and open source is for all-in-one 3D computer graphics software package. The movie is about a group of warriors and scientists who gather at the “Oude Kerk” in a future Amsterdam to stage a crucial event from the past in a desperate attempt to rescue the world from destructive robots. What does it take to come up with an epic and unbeatable Sci-fi Artworks? When it comes to science fiction, it should bombard your eyes with extremely sublime and striking graphic, grabbing your attention within milliseconds but that alone can’t determine its success. A great Sci-fi artwork can make you dwell into the world that is illustrated by the author. Visually and emotionally experience the journey of action and adventure that have been prepared for you in the movie. With such great work, you will be dragged into its dimension, wanting for more.
The live-action footage was filmed digitally using a Sony F65 Cinealta digital motion picture camera. The finished film is available for viewing and download in HD resolutions, Dolby 5.1 audio and 2.35:1 aspect ratio format. Filming was done in Amsterdam, the Netherlands. All visual effects, computer generated content and compositing work was done within the Blender software package.
For the entire creation pipeline in the studio, free/open source software was used. For 3D graphics, compositing and video editing Blender was used. The new ‘Cycles’ render engine was used in this movie. It included open source projects like Open Shading, Open Color and Open Image. For camera and motion tracking Blender uses Limb.  GIMP, My Paint, Krista and Inks cape were used for imaging and drawing. In Render output and footage the OpenEXR format was used. Scripting was done in Python. Studio database is storage in SVN. The workstations in the studio equipped with 64 bits Ubuntu Linux. They had their own render farm running on Deion and Ubuntu.

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