Architectural rendering is one
of the representations of contemporary architectural design, which is a means
of proposing architectural idea, selling and providing criteria for evaluation.
However, some scholars have recently proposed a challenge: will the pursuit of
perfect renderings be detrimental to what building should have expressed?
When studying a large number
of UK thesis project of many outstanding students, Olly Wainwright found that their
studies and ideas completely detached from the actual building construction,
even if these studies are very content with technology and imagination. This is
a common problem for college teaching, which shows the misleading of teaching and
also is a mistake that many designers will make. Pursuit of the perfect architectural
rendering ideas spread not only through school teacher (this will make students
spend too much energy on rendering rather than focus to design a creative work.),
and the mainstream media in architectural field always displays works with
delicate effects to people heavily, which makes people think the better the
rendering is, the more excellent the work is. It is much easier to get
realistic rendering as the development of technology, yet the reaction is full
owing as well, which in other words, is that many rendering are not realistic
at all.
As we know, architectural
rendering is designed based on client's needs. In my opinion, the real of architectural
rendering has two levels of meaning: First, rendering can be close to real life,
which is photo-level realism; second, the designing should be workable, which
means it could express a truly existing building. If the design divorce from
reality, it is only an un-workable and un-practicable scheme no matter how
perfect the effect is.
The answer to the question that whether
architectural rendering will make architectural design divorce from reality is
diverse. But I think it is very simple: first of all, we should get rid of the “effect-supreme”.
Secondly, we cannot ignore the rendering effect; a good architectural rendering
cannot be delivered to people in exaggerated forms, yet people still have
requirements for its visual effects. So we should pursue the realistic
rendering effects based on a workable and practical scheme. We will find that
these two are not contradicted if we analyze them dialectically, but
complementary. Designing and rendering can be maintained at the same time.
Of course, you will still need a render farm to fulfill both of them.
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